![]() ![]() The game opens with Greil allowing his son, Ike, to fight in his band of mercenaries. If the level involves escaping the battle, Ike's escape will end the level. If each character is not given a command, Ike has the exclusive ability to command all free characters, giving general orders to characters who have already moved for the next turn, or to unmoved characters for the current turn. Special commands include talking to characters in battle, opening chests, visiting buildings on the map, stealing items, and in some cases having characters escape from the map. The standard commands for characters include attacking characters, using items, rescuing characters (temporarily removing wounded characters from play at the cost of a stat-drain for the rescuing character), trading items with other allied characters, 'shoving' characters to an adjacent space, and waiting until a later turn to receive a command. Each turn can be ended manually by the player, or automatically when all characters are given their orders. Once this is done, the unit turns gray and cannot be moved or commanded until the next turn. During each phase, a character can move once and follow one command. If allied or neutral character are present, their phases will follow. Once the player's turn ends, the enemy phase begins. Gameplay is turn-based, with the player moving their characters during the player phase. A character's class (animal form for the Laguz) and the map's terrain can affect how far they can move and the range of their attacks. īattles take place on a grid-based map with multiple teams: the player team, the enemy team, allied characters, and neutral characters. Laguz characters also have different movement speeds and strengths depending on their transformed form. Some classes are exclusive to certain characters: for example, the Ranger class and its skills are exclusive to Ike. ![]() ![]() These classes affect a character's skills and how far they can move on the battlefield. Playable Beorc characters are each assigned a character class. The time between transformations can be shortened using special items. However, they are unable to attack while in human form, and are vulnerable until they transform again. When the gauge is full, they transform into their animal form for a set number of turns, becoming far more powerful than Beorc characters. Laguz have a gauge which fills up during battle, filling at varying speed depending on their status and whether they are under attack. Beorc use weapons and magic, while Laguz use close-quarters melee attacks. During battle, players have access to two species: the humanoid Beorc and the shape-shifting Laguz. The roster grows as the game progresses and more characters are recruited, and the number of characters able to be used varied between battles. Before entering battle, players can choose a certain number of characters to use from a roster of up to 46 characters. ![]()
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December 2022
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